DESIGN NOTES with Ryan Oldenburg of Pushbullet - Design Notes

Thu Feb 18 2016

http://designnotes.fm/all/with-ryan-oldenburg-of-pushbullet For this episode of DESIGN NOTES, I spoke with Ryan Oldenburg, the founder of Pushbullet. Pushbullet, for those who don't know, is a service that allows users to "push" files and info back and forth between their various devices, from a simple interface that integrates with Chrome and Android's system sharing interface. During our chat, Ryan and I covered a lot of topics, from Pushbullet's vision and product design to the design process at Pushbullet, to opinionated design and even monetization and advertising in today's app and web economies. For the full show notes, hit the link above.


Previous Episodes

Designer/author Dan Saffer & I dive deep into the theoretical UX questions and principles discussed in Dan's work. From what might make us uncomfortable about cooking a roast from across the planet, to the myth of invisible design, and how we might get a handle on the well of undiscovered functionality offered by voice interaction.
     
Design Notes is back, and for the 15th episode I spoke with Carla Diana, a designer who brings objects to life, translating complex human emotions to the limited (but growing) expressive palette available to social robots and sentient objects. In the episode, we cover the process of translating feelings like stress into lights and sounds, having conversations with autonomous vehicles, and whether our eventual robot companions will experience emotions (and a sense of self) that in any way map onto our own. Check out Carla's work at http://carladiana.com/blog/
     
This time I had a chat with Steve Selzer, Experience Design Manager at Airbnb. Originally I met Steve at MCE in Warsaw where he gave a talk on designing friction into products intentionally, an idea that sounds counterintuitive but one that highlights the importance of reflection and self-actualization in every experience. In the episode we covered the idea of humanity-centered design, how designers can think of themselves and their products in relation to a user's life, and how to avoid a dystopian on-demand future. After you listen to the episode, check out Steve's posts on Medium for more, and don't forget to share the episode if you like it :) Full show notes at designnotes.fm Original illustration for album art by Christopher Delorenzo http://www.chrisdelorenzo.com/